This means that based on a player's choice of commander, they will have access to different types of cards, meaning differing color identities have their own strengths and weaknesses players should acknowledge when determining their deck's commander
For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid
Profane Command Black Fear Sorcery [c]Profane Command[/c]s power lies in its versatility
This is likely because of the policies Wizards of the Coast has to adhere to when depicting guns and gun-like items (such as Squall's gunblade)
Therefore, Animar very quickly snowballs into a game-win death machine and a big fat board of dorks too
Most tokens are fairly simple, and youll often find me just using face-down cards to represent them, with tokens of the same kind kept in distinct piles near what generated them when possible