Journey into Nyxs (2014) ramp card seems playable now, but in those days there were still one mana elves, and in that environment spending your first turn casting this wouldnt really work out
mtg alters ORIGINAL PAINTINGS Digital Art Film poster made for award winning movie "Those who feel the fire burning" The poster was also nominated for the VPRO Cinema Afficheprijs 2015 Monster design concept for a Dungeons and Dragons campaign Concept art I made for twitch streamer Solarisarte Slide 1 Slide 1 (current slide) Slide 2 Slide 2 (current slide) Slide 3 Slide 3 (current slide)
As your opponents cast spells, theyll trigger Esper Sentinels ability, allowing you to draw a card unless they pay mana equal to the Sentinels power
Second it does very little to facilitate the "card drawing = gaining knowledge" flavor that the card so badly wants
Mana-generating permanents that allow for the ramp you need to power out a bunch of 7-drops in Standard while also not breaking Commander in half are great
It has none of the early utility of Green Sun's Zenith and by early I mean any turn before the turn you win or lose on in this instance