The other notable one is Hostile Hostel, which can transform into Creeping Inn, a 3/7 horror construct that exiles a creature card from a graveyard when it attacks, before each opponent loses X life and you gain X life, with X being the number of creatures it has exiled
While it reads like a card for tribal decks, and you can play it in tribal decks, I think it will actually be at its best in token strategies, which tend to almost accidentally have a lot of creatures of the same type
Having to cast it from your hand continues to be both a balancing and limiting factor
One of those decks is the Planeswalker Party
Being able to repeatedly and reliably negate all combat damage is as easy as enchanting Angus with a Second Wind or Freed from the Real
Without further ado, here are the lands youll find in the newest MTG set